Approximate Bayesian Computation (ABC) is a statistical learning technique to select and calibrate models in an automated fashion using the data at hand. It consists in simulating synthetic data from the potential models and assessing the distance between
In this talk, we present a two-player extraction game where the random terminal times follow (different) heavy-tailed distributions which are not necessari!y compactly supported. Besides, we de!ve on the implications of working with logarithmic utility/te